Lego Star Wars

As much as I love Star Wars, the games have not always been up to snuff. Let's be honest - some were real stinkers. While I enjoy all the Star Wars movies, almost all the games I encountered for episodes 1-3 just didn't excite me. I may be showing my age (and bias) though towards the "Classic" trilogy. However, my godchild really liked Lego Star Wars for the Gameboy, so I thought I'd get the game for my son and see what he thought. (We played it on the XBox.) What a great great decision!

Lego Star Wars is basically a 3D platformer. It is set in the Star Wars universe of the second trilogy (episodes 1-3). While these weren't exactly the most light hearted of movies, the game takes a very light view of the movies, adding lots of humor where the movies were overly serious. Everything in the game, from the people to the ships and the environments is built with Legos. So when you blow something up, you see a lot of Lego blocks break apart. That by itself is fun as I'd never smash my own Legos in real life. (Although my son has no qualms about doing so.) Get killed by a droid? Instead of seeing a morbid dead body you see a bunch of little Lego pieces.

The game takes you through the movies, each movie being broken up into chapters. As you play, you gain access to new characters and can purchase them for use elsewhere. There is a setting outside of the movies where you can simply run around and have fun. As more characters become available, you will see them running around, having fights, etc. You can run up to any of these characters and take them over. My son and I had great fun fighting each other as Jedis, or simply goofing off.

Characters are generally divided into three groups: Droids, "Shooters", and Jedis. The droids don't typically do much - but are required for certain puzzles. Shooters are characters who just have a blaster. They are pretty good for getting through large groups of enemies and can also use a grapple to move over obstacles. Jedis are, as expected, the most fun group. Along with being able to swing a lightsaber around, they can also use the Force. The Force is used in various places to get solve puzzles, or sometimes just as a way to get extra money.

What made the game most enjoyable though is the multiplayer aspect. My son and I played the entire game together, each of us using different characters. At many points during the game we had to stop and think about how to proceed. The puzzles don't normally take long to solve, but it was fun to work on them with my son. There were a few parts of the game that were a bit hard for my six your old, but the cool thing is that he could simply drop out - let me handle it - and then jump right back in once the hard part was over. Also - my son took great joy in "accidentally" shooting me every now and then. (I still think he was out to get me...)

One final note. The third movie of the prequels had a few elements that were a bit "intense" for younger kids. These scenes are (in general) not carried over to the game, and I do not think a parent needs to worry about them here.

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Summary: Out of all the games I've reviewed at KidGamers - I think this is the one I would recommend the most. The light hearted approach - the setting - the multiplayer - are all well done and come together to create a great game for both kids and parents alive.

Zoo Tycoon 2

I am going to continue down the road of reviewing games one might not initially perceive as a ‘kids game’, and this week I am reviewing Zoo Tycoon 2 by Microsoft Studios. Unlike other games we have reviewed here, Zoo Tycoon 2 is not a console game, and is only available for PC. This may be obvious, but the objective of the game is to build a zoo. Like other 'Tycoon' or 'Sim-' games, you have a bevy of tools at your disposal to build youir zoo. A cool feature that my kids love is the ability to take pictures of your zoo and store them in a photo album.

You also have three modes of gameplay to choose from, Campaign, Challenge or Freeform.

  • Campaign Mode: In Campaign Mode you choose scenerios with specific goals and a limited amoutn of money to accomplish the goals. Some of the goals include taking over dilapidated zoos and making them profitable, rescuing animals from abuse, or creating an environment for endangered species to thrive.
  • Challenge Mode: In Challenge Mode, you select from different types of zoos, a 'City Zoo' for example, and complete 'Challenges' for each zoo. In one zoo, the first challenge is to take pictures of certain animals in different environments. When you choose a zoo, you have a certain amount of money, but you can control how much, or how little, you will have during the game.
  • Freeform Mode: In Freeform Mode, you choose a template of a zoo, which basically consists of a basic topography, and an entrance. From there, you have an unlimited amount of money to build you zoo however you choose.
In Campaign and Challenge modes, as you progress thrugh the game, animal and other objects, such as shelters, buildings, toys, trees, plants, etc, become available to you. In Freeform mode, not only do you have unlimited funds, but you also have all animals and objects available from the start. As you could probably guess, my kids pretty much play Freeform mode.

When you start a game in Freeform mode, all you have is an entrance. You will need build the animal enclosures, hire staff to care for the animals and maintain the zoo, build shops, restrooms and other objects to keep your guests happy. When you start to build an enclosure, you must choose a fence that will be appropriate for the animal that will live in the enclosure. A tiger or lion will need a stronger fence than a grey wolf or a zebra.

After erecting the fence, typically you would add what ever animal the enclosure was built for. The game allows you to choose from male or female animals, though typically the animals will be happy if there are both male and female animals in the same enclosure. After that, you begin to customize the enclosure, by adding trees, shrubs, rocks, shelters and other items, until the animals are happy. If a green smiley face appears above the animal's head, then you animal is happy. If a red fronign facw appears above your animal's head, they are not happy. You will also need to hire zookeepers, who are responsible for feeding the animals, keeping the enclosures clean and general care of the animals. You will also need to hire maintenance workers who are respnsible for fixing broken enclosure fences and keeping the zoo clean for your guests. You cannot just build the enclosure and forget about it. As the game progresses, your animals may give birth, which might require additional shelters, or even a bigger enclosure. The enclosures themselves suffer damage as time goes by, and could lead to escaped animals.

You also need to remember to take care of your guests by providing restaurants, shops, restrooms and benches. Like your animals, there are smiley or frown faces that appear over each guest's head to let you know if they are happy or not.

There are currently 2 full 'expansion packs, 'Endangered Species' and 'African Adventure', available, as well as a smaller, downloadable package named 'Dino Danger Pack'. Each of these add new animals and objects to the game. We currently have the 'Endangered Species', which adds the ability to build a path through your zoo with self-guiding vehicles that follow the path, similar to the vehicles shown in Jurassic Park. One of the greatest features of the game is a 'Zoopedia' which displays information about each of the animals such as what their preferred diet is, what part of the world the animal is from and a list of 'Fun Facts' about the animal.

Kids who are able to read will be more 'self-sufficient' in learning how to play the game, and what the different menu options and icons mean. However, there is enough visual feedback so even kids who cannot read can enjoy the game just as much as those who can. Both my 7-year old and my 4-year old have put together fairly complex zoos with a wide variety of happy animals, and many happry guests. On a recent trip to the National Zoo, my 7-year old was ecstatic when he noticed that the outdoor gorilla enclosure at the zoo looked a lot like one he had built for his own gorillas in Zoo Tycoon.

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Summary: Zoo Tycoon 2 is a great game to learn about animals, and what is required to care for them. It also helps kids enhance their 'spatial thinking', especially when building the fences for enclosures and they need to make the ends of the fence meet. There is little animation or action, so some kids may get bored easily, though, my kids can still sit and play the game for longer than I ever would have imagined.

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